Thousand Year-Old Vampire

Thousand Year-Old Vampire

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A creaking hunter among dust and cobwebs, you prowl the night places, seeking the souls on which you feed. You have done this since time immemorial, or so you believe; you have no memories of  living as a man-thing like those you catch and eat. But human traces linger; your fingers trace clever arabesques in the dirt of your grave-place and with the flourishes come whispered songs in a language you've forgotten. Far away, in a museum, hangs your portrait in oil by a master five hundred years dead--you might have been lovers but the diary you kept then is long lost.  

Three Ennie Awards!  Gold for Best Rules and Best Production Value and silver for Product of the Year.  The Indiecade award from Tabletop Design!

A solo roleplaying game of memory, loss, and vampires.  

In Thousand Year Old Vampire you chronicle the many centuries of a vampire’s existence, beginning with the loss of mortality and ending with inevitable destruction. Prompt-driven play and simple resource tracking provide easy rules for exploring your character’s human failings, villainous acts, and surprising victories.  Expect gut-churning decisions and irreconcilable acts.

The game mechanics are simple and intuitive. Play progresses semi-randomly through a book of Prompts which let you explore your vampire’s wants and needs, resolve problems, and chart the decline into senescence. Play can happen entirely within the character sheet or can become a journaling activity--both work equally well.

A full-color 188 page digest-sized, multi-foiled, twice beribboned hardback of rich art and solo RPG sadness.

play in a couple of hours or a couple of weeks

solo play, optional group play