NOVA is a rules-lite tabletop RPG in a world where the sun exploded, and humanity struggles to hold onto what little light they have left. The players will pilot exosuits, called Sparks, exploring the dark ruins of old earth, searching for the technology and knowledge that may just bring on a new dawn.
NOVA uses the LUMEN system, which is designed for action-packed combat, equipping the players with a set of powers that bring the power fantasy feelings of looter shooters to the tabletop.
Players will each choose a Spark to pilot, specialized exosuits designed to explore the dangers of the Dusk. Each exosuit was designed by humanity to serve a particular function, and the LUMEN system equips the players with a set of powers and abilities that allow them to excel while on their dangerous missions.
Players roll pools of six-sided dice based on how they are acting in the world, rather that what they are doing. That means there are no skill or action lists. Instead, each player has three attributes that describe how they might accomplish a task.
Combat in NOVA is frenetic, and the players are encouraged to unleash devastation on every enemy that comes their way. The rules are designed to keep fights moving quickly, while also keeping the Sparks powered up and always ready to bring their worst.
What's included with NOVA:
Complete rules for playing NOVA
9 different Spark classes to choose from
Modular advancement system that focuses on builds, rather than "leveling up"
Rules, tools, and guidance for generating missions and ruins of old earth
Tons of enemies to take on while you're exploring the Dusk