Thieves of the Tome (with or without Ceaseless Companion Endless Grimoire zine)
Thieves of the Tome (with or without Ceaseless Companion Endless Grimoire zine)
Thieves of the Tome (with or without Ceaseless Companion Endless Grimoire zine)
Thieves of the Tome (with or without Ceaseless Companion Endless Grimoire zine)
Thieves of the Tome (with or without Ceaseless Companion Endless Grimoire zine)

Thieves of the Tome (with or without Ceaseless Companion Endless Grimoire zine)

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Turn Your Bookcase Into An Adventure

The horrid wizards have stolen magic from every realm. They stole our spells, our destiny, and it's time to take it all back. Thank goodness you're here — a thief, cunning and resourceful

You may not know how to cast magic, but you will cast magic nonetheless! Revel in the consequences of infinite arcane power and finite knowledge. For every spell that shrinks you to the size of dead skin, another will grow mountains in your foe's stomach.

Improvise and twist every wretched spell effect into something that can help you escape. Use every tool at your disposal to beat the wizards.

Do as Na'zar intended and embrace your destiny. Become a Thief of the Tome.

Thieves of the Tome is an explosive TTRPG played using real books. You read that right, real books. You will bring a book from your shelf and turn it into a spellbook for another player to cast from. The GM will bring a book for you to dive into, shaping the world around you and the obstacles in your way.

Number of players: 2-5 + a GM (Game Master)

Game length: 2-4 hour one shot (or two!)

Additional necessary materials:  One book per player (anything off your shelf), Character Sheets, Spell sheets, and GM sheet (all included in with the downloads or copy from the back of the book), and a handful of D6.

70 pages, 6 x 8.5 inch, full color, softcover book (plus a quick reference bookmark)

Includes access to digital version

Ceaseless Companion Endless Grimoire -  20 Page B&W A5 Zine (plus PDF) that includes 6 Modules from 5 writers & 15 new Antagonists

The worlds within these pages are a literary gibbering aberration ready to consume and spit back out the tomes on your shelf in weirder and weirder forms. As first appointed scribe, I hereby seal and guarantee the truth of the documents contained within. Each is magic and each is dangerous even if handled properly. Tread with caution.

Thieves of the Tunes - George Philbrick: The magic of the Tomes wasn't enough. The White Guard have also stolen the magic of music from the Tomealities. Includes rules and an adventure to play using albums instead of books.

F*ck the Man (uscript) - Oliver Philbrick: Thieves don't always steal magic for personal gain. Play a magical revolution and fight for a day when the White Guard no longer rules.

The Mania Pages - Nick Breeman: Madness permeates the pages of the tomes. Rules for madness and mania, and an adventure surrounding the thieves' delusions.

The Elixir - Caleb Straus: A panacea deep within the Library.  The thieves seek a deeper power in order to escape not just from the White Guard, but from Life itself.

Among the Infestation - Caleb Straus: Your tomes are infected. A sickness warps each cast spell, and can only be cured by going deeper into the Rat Nest.

You Goblins are Gonna be Wizzerds! - Eric Swanson: You're goblins! From a creator of Goblinville, enjoy a mashup of Thieves of the Tome and Goblinville that lets you create goblin thieves.